Wednesday, February 10, 2010

Software Engineering:



Software Engineering:
Effective Teaching and Learning Approaches and Practices
432 pages | PDF | 5,55 MB

“It is not enough to aim; you must hit.” - Italian Proverb
“Software engineering – the “engineering” of software – is part process, part technology, part resource management, and, debatably, until recently, part luck – which make interesting challenges for educators at the undergraduate or graduate level. Learning to be a software engineer – learning about software
– learning about engineering (the former, a nebulous topic, the latter an equally nebulous attitude of professionalism) form the target that educators are aiming to hit. Unfortunately, with constant “innovations” in methodologies, technologies, and programming languages, this is a moving target.
“The great aim of education is not knowledge but action.” Herbert Spencer (1820-1903)
Simply put, the aim of this book is to better prepare educators to better prepare students to be better software engineers. The material in the 18 chapters of this book hits the mark by providing proven ammunition for student learning and assessment, curriculum development, innovative teaching methods, and project approaches that solidify classroom concepts, as well as instill an engineering mindset with respect to responsibility, ethics, certification and licensing. It provides a synergistic experience base that can serve the ongoing and future needs of software engineering educators.



Software Engineering with Microsoft Visual Studio Team System



Software Engineering with Microsoft Visual Studio Team System
CHM | 10 MB

Software Engineering with Microsoft Visual Studio Team System is written for any software team that is considering running a software project using Visual Studio Team System (VSTS), or evaluating modern software development practices for its use. It is about the value-up paradigm of software development, which forms the basis of VSTS: its guiding ideas, why they are presented in certain ways, and how they fit into the process of managing the software lifecycle. This book is the next best thing to having an onsite coach who can lead the team through a consistent set of processes.

Readers will learn what they need to know to get started with VSTS, including The role of the value-up paradigm (versus work-down) in the software development lifecycle, and the meanings and importance of “flow” he use of MSF for Agile Software Development and MSF for CMMI Process Improvement Work items for planning and managing backlog in VSTS Multidimensional, daily metrics to maintain project flow and enable estimation Creating requirements using personas and scenarios Project management with iterations, trustworthy transparency, and friction-free metrics Architectural design using a value-up view, service-oriented architecture, constraints, and qualities of service
Development with unit tests, code coverage, profiling, and build automation Testing for customer value with scenarios, qualities of service, configurations, data, exploration, and metrics
Effective bug reporting and bug assessment Troubleshooting a project: recognizing and correcting common pitfalls and antipatterns This is a book that any team using or considering VSTS should read.



Software Engineering and Computer Games



Software Engineering and Computer Games
CHM | 544 pages | 10,4 mb

This book solves the dilemma of wanting to learn Windows-based software engineering without knowing Windows programming. The basics in Windows programming are explained alongside ideas of object-oriented software engineering. The basics of software engineering are thoroughly discussed first. Once completed, MFC Windows is then introduced through a video game. For programmers interested in learning Windows-based software engineering and Windows programming.



Sunday, February 7, 2010

Visual Studio Tools for Office:


Visual Studio Tools for Office:
Using Visual Basic 2005 with Excel, Word, Outlook, and InfoPath
CHM | 1120 pages | 15,9 mb

"With the application development community so focused on the Smart Client revolution, a book that covers VSTO from A to Z is both important and necessary. This book lives up to big expectations. It is thorough, has tons of example code, and covers Office programming in general terms--topics that can be foreign to the seasoned .NET developer who has focused on ASP.NET applications for years. Congratulations to Eric Lippert and Eric Carter for such a valuable work!"

--Tim Huckaby, CEO, InterKnowlogy, Microsoft regional director "This book covers in a clear and concise way all of the ins and outs of programming with Visual Studio Tools for Office. Given the authors' exhaustive experiences with this subject, you can't get a more authoritative description of VSTO than this book!"
--Paul Vick, technical lead, Visual Basic .NET, Microsoft Corporation"Eric and Eric really get it. Professional programmers will love the rich power of Visual Studio and .NET, along with the ability to tap into Office programmability. This book walks you through programming Excel, Word, InfoPath, and Outlook solutions."



Thursday, February 4, 2010

FileMaker 8 @Work:



FileMaker 8 @Work: Projects and Techniques to Get the Job Done
English | 240 pages | PDF | 11,4 MB


Most books on databases approach the reader with descriptions of how to use tools, and make some reference to putting those tools into a real-world context. FileMaker 8 @Work: Projects and Techniques to Get the Job Done turns this approach on its ear by introducing key tools in a single chapter, then moves on to what you really want to know - how to use the product to complete the projects that they face at work.

This book provides step-by-step coverage of how to complete a variety of projects that a panel of users has verified as common projects those using the application are asked to complete. Tips, tricks, and notes are provided with the information you need to carry over what you learn on these projects to others you'll undoubtedly be asked to create.



Wednesday, February 3, 2010

Maya Professional Tips and Techniques



Maya Professional Tips and Techniques
PDF | 221 pages | 11,7 mb

Designed for busy Maya users like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more—and helpful full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.



Monday, February 1, 2010

Asterisk 1.6



Asterisk 1.6
PDF | 240 pages | 5.02 MB

This book will show you how to build a telephony system for your home or business using this open source application. 'Asterisk 1.6' takes you step-by-step through the process of installing and configuring Asterisk. It covers everything from establishing your deployment plan to creating a fully functional PBX solution. Through this book you will learn how to connect employees from all over the world as well as streamline your callers through Auto Attendants (IVR) and Ring Groups.