Saturday, January 15, 2011

3ds max 6 Bible


3ds max 6 Bible
PDF | 1297 Pages |32.00 MB

Many different aspects of 3D graphics exist, and in some larger production houses, you might be focused on only one specific area. However, for smaller organizations or the general hobbyist, you end up wearing all the hats — from modeler and lighting director to animator and post-production compositor. This book is organized to cover all the various aspects of 3D graphics, regardless of the hat on your head.

The tutorials appear throughout the book and are clearly marked with the “Tutorial” label in front of the title. They always include a series of logical steps, typically ending with a figure for you to study and compare.

The audience level for the book ranges from beginning to intermediate, with a smattering of advanced topics for the seasoned user. If you’re new to Max, then you’ll want to start at  the beginning and move methodically through the book. If you’re relatively comfortable  making your way around Max, then review the table of contents for sections that can enhance  your fundamental base.


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